Mono for Android: Just too expensive

There has been much talk in the office about mobile development.

I work with several devs that are building mobile apps in various different techs on different platforms.

For ages, I’ve been flying the Xamarin flag and fighting its corner. I’ve got the guys to come to Stuart Lodge’s MVVM Cross talks etc. As a development environment, I like it very much and I’m comfortable. I’m a c# WPF developer and so I like C# and Visual Studio.

But with the new pricing, I feel as though I’ve been let down.

$1000 is just way too high for the hobbiest app developer. Not to mention that that is per dev, so the guys that are in a small team of 3 or 4 – is their app going to make back $4000? Not any time soon that’s for sure.

And so they are going the Javascript, Typescript, Angular etc route under PhoneGap or whatever. And I don’t blame them.

Meanwhile, I’ve 11 months left of my annual subscription to build something in Mono for Android before the $1000 bill comes around again. And I feel I’ll have a hard time justifying it.

Advertisements

One thought on “Mono for Android: Just too expensive

  1. I agree that the price is way to high for hobbyists but if you can use only Xamarin Studio, it is of course must cheaper. Also, the renewal cost is not 999 but 249 or something like that.

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s